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Guides

Guides

Written from the server's own scripts rather than from memory of how SUN used to work. Where a page gives a number — a drop rate, a success chance, a material count — that number was read out of the table the server is running right now.

Start here

What this server actually is, how to get moving, and how to make the client look and play the way you want.

Your character

Levels, stats, skills and the roads between towns — the things every character runs on.

Gear

The ladder every character climbs, the systems bolted to it, and what walks beside you.

Earning it

Where the experience, the materials, the money and the rewards come from.

Fighting players

The battlefields, the top-end Chaos Zone, and the weekly guild siege.

Trade & company

Guilds, parties, friends and chat — and every way heim and items change hands.

Look it up

Read straight out of the server's own tables. No hand-typed numbers.

Start here

Download the client

One archive. The launcher keeps it current from then on.

Reference

Character classes

Eight playable, one in development, and the two skill trees each of them runs.